Today I excluded the gui resources from the plugin dll. CetoneSynth2 can now be run with different skins (which of course must be created first). Simply exchange the 'gui.dat' file. C# tool for creation is done: Text file describing sizes and positions, some bmp files. Start the tool, copy the .dat, ready.
Have to go to bed early today ... cu.
Have to go to bed early today ... cu.
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